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Creative Europe MEDIA – Video games and immersive content development

Creative Europe · MEDIA strand

Εκτελεστικός Οργανισμός Εκπαίδευσης και Πολιτισμού – EACEA (European Education and Culture Executive Agency)

In plain words

A grant of up to €200,000 (60% of costs) to develop a new narrative video game or interactive immersive experience (e.g. VR/XR). It is for game, XR and audiovisual studios that have commercially released a work since 2024.

Who can apply

European video game producers, XR studios or audiovisual production companies based in a MEDIA country. Publishers cannot apply.

What it pays for

A lump-sum grant of up to €200,000 for the development phase of a narrative video game or interactive immersive work, at a 60% funding rate. Up to 36 months.

What must be true for you

Tick what applies. Saved on this device only.

  • Based in a MEDIA country; publishers are excluded.
  • The coordinator released a work commercially between 1 Jan 2024 and the deadline; work-for-hire and Early Access titles do not count.
  • Own contribution of 40% of the budget.
  • A narrative game or interactive immersive work with international potential.

How to apply

  1. Read the CREA-MEDIA-2027-DEVVGIM call document and talk to the Creative Europe Desk in Greece.
  2. Create an EU Login and get a PIC for the company.
  3. Prepare the application form, project description and budget.
  4. Submit on the Funding & Tenders Portal by 2 Feb 2027, 17:00.

Where to apply: EU Funding & Tenders Portal – ec.europa.eu/info/funding-tenders/opportunitie…

Deadline

Deadline 2 February 2027, 17:00 Brussels time.

Sources we read

Research notes: Call document: EUR 13.5M estimated budget (subject to the 2027 EU budget), lump sum max EUR 200,000, funding rate 60%, deadline 2 Feb 2027 17:00 CET. The portal topic page could not be read; dates confirmed from the call document.

See also